Articulate Storyline

Changing States

This is a changing-states interaction I did a while back. I’m very fond of the changing states function in Storyline. I’m a firm believer in the presence of a mentor character in learning content, preferably one who cheers the learner on as appropriate and reacts in accordance with answer choices.

Hover / Hot Spot

This is a hover/hot spot function I created for an interactive syllabus I was working on. I had a challenge of audio continuing to play on one hot spot even after I moved to another square to hover over, but I was able to fix that by creating a condition that stops the audio if a different square is hovered on.

Button Set Selected

This is a button set I created. The learner selects the name of a person on a button. This changes the state of the character on the screen. Audio plays and text appears in the dialogue bubble on screen. Also, the selected button is highlighted.

Simple Hotspot

This is a simple hotspot I created. Interactions like these are good for assessing whether a learner can correctly identify something on an image, diagram, map, or other graphic. They receive feedback right away.

User Input – Check Marks

An interaction that allows learners to select items in a list.

Drag & Drop

I enjoyed making this for a summary writing module I was working on. Drag and drop is a great interaction type for learners. It can be good for sorting correct and incorrect items or showing the correct order of a process.

Characters Interacting

A fun little interaction I created, setting timed conditions for when one character speaks (after the other finishes speaking). The characters also change positions and facial expressions as part of the exchange.

Dial Function & Layers

This is a dial interaction that uses layers. Dial functions tend to be good for letting learners manipulate data, explore cause/effect relationships, or control objects in a course.

Custom Drag & Drop

This is a “custom” drag and drop. Storyline has a quick drag & drop option, but there is also a way for a developer to create a custom drag & drop starting with shapes.

Marker Function, Dial, and Changing States

This is the marker function. This is a good interaction for learners to obtain information about parts of something, or locations within a room or other area.